Have You Met John Goodenough? The Father Of The Lithium Ion Battery

Daniela Hernandez writing for Fusion, introduces us to John Goodenough. He is responsible for "the invisible device that powers everything you do":

The Nobel Prize for chemistry was announced earlier this month: three scientists shared the almost $1 million award for their work on how cells repair DNA.
Once again it did not go to John Goodenough, the 93-year-old physicist regarded as the father of the lithium ion battery. You probably haven’t heard of him, but for years, pundits have predicted that Goodenough would win science’s highest honor. And for good reason. His work transformed society. His is possibly the most revolutionary invention yet not to win the prize. What’s it to you? Well, your life wouldn’t be the same without his work.
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Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Rohan Gunatillake: You Are Not Your Work

From 99U:

At the heart of any creative endeavor often lies fear; fear of missing an opportunity, of burning out, of not scaling, or fear of failure. In this presentation, Mindfulness Everywhere Director Gunatillake reminds us of the humanity in an often cold business world—and how to never lose sight of the fact that there is another human being at the other end of the screen.
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Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

We Are Internet: A Series Featuring 17 Visionaries & Their Perspectives On The Future Of Media & The Internet

We Are Internet: a series about how the futures of media are being reinvented. The series begins today.

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Have You Met Margaret Hamilton? Her Code Got Humans on the Moon—And Invented Software Itself

MARGARET HAMILTON WASN’T supposed to invent the modern concept of software and land men on the moon. It was 1960, not a time when women were encouraged to seek out high-powered technical work. Hamilton, a 24-year-old with an undergrad degree in mathematics, had gotten a job as a programmer at MIT, and the plan was for her to support her husband through his three-year stint at Harvard Law. After that, it would be her turn—she wanted a graduate degree in math.
But the Apollo space program came along. And Hamilton stayed in the lab to lead an epic feat of engineering that would help change the future of what was humanly—and digitally—possible.

That's how the profile, in Wired by Robert McMillan, begins. Go read the whole thing. Hamilton deserves to be better known. 

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Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

How "oldschool" graphics worked

In part 1, the limitations of color on older 1980's computers and game consoles such as the Nintendo Entertainment System and the Commodore 64. The artwork of "The Mill" by Oliver Lindau. The artwork of "Halo J." by Steven Day.

In this episode Apple II and Atari 2600 graphics modes. 

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Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.