The End of Education Is the Dawn of Learning

Schools are full of things that our descendants will look back on and laugh out loud at: ringing a bell and expecting 1,000 teenagers to be simultaneously hungry; putting 25 children together in a box because they were born between two Septembers; assessing children based on how well they work alone; and so on.

But schools can be wonderful places -- just think of the Christmas production, or school musical, and you will see a large hall filled with children of all ages, determined to create the best ever version of Grease (or whatever), with youngsters chasing the older ones, their role models, who in turn gain from working with the youngsters. Small groups are working on the front-of-house details, the choreography, painting the set, rehearsing scenes, sorting out the lighting technology, and doing all of this in parallel. If things are not going too well they will stay late, come in early, work though weekends...it is a clear vision of just how wonderfully seductive learning might be, yet schools seem not to notice this and put the same children back in their boxes, only to be amazed at their disengagement.

This might have gone on forever, but mercifully the great Trojan horse that is technology has forced us to think afresh. Back at the dawn of technology in schools, folks struggled to imagine what it might do that was useful; today it can do anything you like and the tougher question is, "Well, what would you like learning to be like?"

Professor Stephen Heppell highlights the impact of digital media on pedagogy. Stephen's voice is the loudest in asking educators to move away from the factory school model of the 20th century and toward a more agile learning environment of constant adaption.

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Launching the Smarter Creativity Resources Store

Today we are launching the Smarter Creativity Resources Store. Powered by Amazon.com, the store features books and resources to encourage continued self-education. 

Currently the store highlights recommended items in the following categories:

The Elements
Learn Something New Everyday
Your Creative Life
Your Creative Career
The Brain & Creativity
The Business of Creativity
Creative & Inspiring Fiction
Brainstorming
True Stories
Advertising
Design
Development
Transmedia
Writing
DVDs
El Tango de Antonio 

New recommended items and categories will be added weekly. Explore and you may discover something new to learn from, or a new way of approaching your work. Our thanks in advance, any purchases you make through the store help support this blog. 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

A Storytelling & Transmedia Master Class In 10 Short Videos

Professor Henry Jenkins, coiner of the term transmedia, continues to make his teaching resources available online. 

Here are ten short videos, thoughts about the present and future of storytelling with:

Ian Condry, MIT Cambridge
Joshua Green, UCSB Santa Barbara 
Dean Jansen, Participatory Culture Foundation New York
Henry Jenkins, USC Los Angeles
Joe Lambert, Center for Digital Storytelling Berkeley
Nick Montfort, MIT Cambridge
Clay Shirky, New York University

Part 1: Changes in storytelling

 

Part 2: Storytelling and video



Part 3: Transmedia



Part 4: Potential of Social Media



Part 5: Collective storytelling



Part 6: Media revolution



Part 7: Risks of Social Media



Part 8: Motivation to participate



Part 9: Games



Part 10: Final Thoughts

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

The Itch of Curiosity

The first thing the scientists found is that curiosity obeys an inverted U-shaped curve, so that we’re most curious when we know a little about a subject (our curiosity has been piqued) but not too much (we’re still uncertain about the answer). This supports the information gap theory of curiosity, which was first developed by George Loewenstein of Carnegie-Mellon in the early 90s. According to Loewenstein, curiosity is rather simple: It comes when we feel a gap “between what we know and what we want to know”. This gap has emotional consequences: it feels like a mental itch, a mosquito bite on the brain. We seek out new knowledge because we that’s how we scratch the itch.

This is why it is so important to remain exposed to subjects beyond what we find interesting in order to enhance creative thoughts.

 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Udemy - Find and Create Online Courses

This is interesting. Very curious to see how it develops in the next few weeks.

via udemy.com

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.