The Week's Links: August 16, 2013

All the links posted on social networks this week:

  • 50 Designers’ Desks: Part 1 
  • Intel, Apple and Others Rethink How We Watch TV 
  • Infographic: The Amount Of Online Activity That Goes On Every 60 Seconds 
  • The Very Concrete Place Where The Cloud Lives 
  • The Secret To Forming Super Productive Habits 
  • First Principles of Interaction Design 
  • A collection of resources for wireframes 
  • Hands-on with Disney Research's AIREAL haptic feedback technology (video) 
  • US telecom agency issues draft mobile app code of conduct with guidelines for user data collection 
  • Most Of The Things You Worry About Never Happen 
  • 10 Reasons To Love Science with Neil deGrasse Tyson 
  • Creativity Top 5: Week of August 12, 2013 
  • Recommended: Where Good Ideas Come From 
  • When a thing you just found out about suddenly seems to crop up everywhere. There's a Name for That: 
  • Great interview: Paris Review - The Art of Fiction No. 211, William Gibson 
  • What It's Like To Drop 150,000 Feet Straight Down 
  • The Best Books on Writing, NYC, Animals, and More: A Papercraft Diorama in Collaboration with the NY Public Library 
  • The Perfect Workspace (According to Science) 
  • Not Even Silicon Valley Escapes History 
  • CSS Typography cheat sheet 
  • Meditation & Resisting Urges 
  • Jane ni Dhulchaointigh: The Magic Is in The Process 
  • Mass. girl, 9, becomes youngest US chess master 
  • A List of Movie Poster Clichés 
  • Recommended: Out of Our Minds: Learning to be Creative 
  • Fantastic conversation: MIT Media Lab Conversations Series - IDEO's David and Tom Kelley 
  • Theatre Artists Now Kickstarting Their Projects 
  • Spike Lee Shares His NYU Teaching List of 87 Essential Films Every Aspiring Director Should See 
  • TED-Ed: How to take a great picture - Carolina Molinari 
  • The "Best" TV Commercials of the 50s and 60s 
  • These Kindergarten Kids Aren’t Just Playing With Colored Blocks—They’re Coding 
  • How Stories Change Your Brain 
  • A Harvard Economist's Surprisingly Simple Productivity Secret 
  • 8 iOS Developers Who Revolutionized The App Store 
  • Royal Shakespeare Company: Hamlet, Act 1, Scene 2 
  • Recommended: Creators on Creating: Awakening and Cultivating the Imaginative Mind 
  • The Art of Silence 
  • Top 10 Iconic Data Graphics 
  • Famous Directors and Their Famous Music Video Muses 
  • Top 10 Websites to Learn Coding (Interactively) Online 
  • The Creativity of Web Design, Indie Video Games and Fans 
  • City of London calls halt to smartphone tracking bins 
  • 'This Did Something Powerful to Me': Authors' Favorite First Lines of Books 
  • The best games of the year so far 
  • Happy Podcasting 
  • Howard Goodall's Story of Music, A Six-Part Series 
  • Recommended: The Gift: Creativity and the Artist in the Modern World 
  • At the intersection of journalism, data science, and digital media: How can j-schools prep students for the world? 
  • Feel a "Phantom Vibration" of Your Phone? You're Probably Stressed. 
  • The Mistake Smart People Make: Being In Motion vs. Taking Action 
  • In the World of Ideas, Place Matters 
  • Make Your Side Projects Wildly Successful: Treat Them Like Experiments 
  • Alexandre Dumas on the 3 Types of Appetites, 3 Types of Gluttony, and Perfect Number of Dinner Guests 
  • Diagnosing (And Curing) Your Communication Issues 
  • A Logaritmical Spiral Appears Around a Wet Tennis Ball Photographed by Arvin Rahimzadeh 
  • Humans tame light, stop it from moving for a full minute 
  • Rare 1960s Audio: Stanley Kubrick’s Big Interview with The New Yorker 
  • The History of Philosophy, from 600 B.C.E. to 1935, Visualized in Two Massive, 44-Foot High Diagrams 
  • How to make a newly learned word 'stick' 
  • The Science Behind How We Learn New Skills 
  • 'Friend,' as a Verb, Is 800 Years Old - Technology 
  • How to Destroy Priceless Works of Art (and how to save them) 
  • 62 of the World's Most Beautiful Libraries 
  • Young children are spending more and more time with digital technology. What will it mean for their development? 
  • Toy Place, A Documentary About the Vintage Toy Collection of the Vermont Toy Museum 
  • The Happiest People Pursue the Most Difficult Problems 
  • Dan Ariely: What makes us feel good about our work? 
  • Why You Like What You Like 
  • Inside Google's Secret Lab 
  • Revisiting Oliver Burkeman on why everything takes longer than you think 
  • What Makes a Risk-Taker: New Research Shows Often-Cautious People Become Daredevils in Right Context 
  • The 20 Most Beautiful Libraries on Film and TV 
  • The Origin of Tweet 

 

 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.