The Meaning of "Culture"

There’s something innately funny about Merriam-Webster’s announcement, earlier this month, that “culture” is their 2014 Word of the Year. “Culture” is the “Scary Movie” of words of the year, which, ordinarily, are supposed to reflect culture (“vape,” “selfie”) without actually being “culture.” Merriam-Webster’s editors are at pains to clarify that they weren’t trying to be meta (which, incidentally, would’ve made a great word of the year back in 2000). The word “culture,” they explain, was simply the word that saw the biggest spike in look-ups on their Web site. Confusion about culture was just part of the culture this year. People were desperate to know what “culture” meant.
It goes without saying that “culture” is a confusing word, this year or any year. Merriam-Webster offers six definitions for it (including the biological one, as in “bacterial culture”). The problem is that “culture” is more than the sum of its definitions. If anything, its value as a word depends on the tension between them. The critic Raymond Williams, in his souped-up dictionary, “Keywords,” writes that “culture” has three divergent meanings: there’s culture as a process of individual enrichment, as when we say that someone is “cultured” (in 1605, Francis Bacon wrote about “the culture and manurance of minds”); culture as a group’s “particular way of life,” as when we talk about French culture, company culture, or multiculturalism; and culture as an activity, pursued by means of the museums, concerts, books, and movies that might be encouraged by a Ministry of Culture (or covered on a blog like this one). These three senses of culture are actually quite different, and, Williams writes, they compete with one another. Each time we use the word “culture,” we incline toward one or another of its aspects: toward the “culture” that’s imbibed through osmosis or the “culture” that’s learned at museums, toward the “culture” that makes you a better a person or the “culture” that just inducts you into a group.
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Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

The Smithsonian Design Museum Tells the Story of User-Centered Design Through 120 Beautiful Products

"Beautiful Users," a new exhibition at the Smithsonian Design Museum, tells the story of user-centered design through 120 objects. From Dreyfuss' Honeywell thermostat—his archives are housed at the museum—to prosthetic limbs and app-enabled air conditioning units, the products chart this history of designing with respect to human anatomy and behavior, up through the open-source, maker culture we see today. "The phrase 'designing for people' is giving way to 'designing with people' as creative teams seek more egalitarian relationships with an increasingly well-informed public," writes [Ellen] Lupton [senior curator of conteporary design at the Cooper Hewitt, Smithsonian Design Museum], in the exhibition catalog.
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Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Shantanu Starick: How I Went Two Years Without Spending Any Money

Creatives are rewarded for being specialized: a wedding photographer makes more money than a just a plain photographer. So why aren't the jack-of-all-trades rewarded? In this 99U talk, photographer Shantanu Starick shares how removing money out of the creative process led to a wider array of jobs and a much more fulfilling freelance career.

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Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Neil Gaiman reads Jabberwocky

Worldbuilders let people who donated money to them vote on what I would read if they hit $600,000. They did reach that goal, and they voted. It was between Goodnight Moon, Fox in Socks, Where the Wild Things Are and Jabberwocky. Jabberwocky won. So I got up this morning and headed, sleep-bleary, out into the woods to record myself reciting it... You can donate to Worldbuilders at worldbuilders.org. And you should.

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Paola Antonelli: Walk the walk

MoMA curator Paola Antonelli takes on the "good girls" of design by complicating commonly accepted notions of what design is and does in the modern world. With exhibitions on video games, violence, and the beautiful lethality of everyday objects, Antonelli shows us the primary job of the curator is to provoke, not comfort.

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Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.